Using the unique city-building dynamics of Children of the Nile, you will carve out a new dynasty to rule all of Egypt, and build the greatest city of the ancient world! Each person in your city is a fully developed person, with wants and needs.
Capture the mythical jewels of Anuket, goddess of the Nile River, before they disappear forever. Use your incredible scarab shooter to move left, right, and even up and down for fantastic never-before-seen shooting angles.
A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling fighter in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) team up agains
This is a generic engine for simulation of Game & Watch games, starting with ports of the Madrigal Game & Watch Simulators. It is designed to run anywhere SDL is available, with emphasis in handheld machines.
Sims 3 Neighborhood Workshop is the first incarnation of the save game editor with an attempt at a friendly interface. Right now all that it can do in a friendly manner is modify still life portraits your sims have painted.
Play a non-traditional version of the card game of spades against computer opponents. Learn spades for the first time, or brush up on your existing game. Designed for both the beginning and advanced player.
Play a non-traditional version of the card game of hearts against computer opponents. Learn hearts for the first time, or brush up on your existing game. Designed for both the beginning and advanced player.
The object of the funnytowers game is to remove all the cards from the three towers. In order to do this you have to select a card that is 1 higher or lower in value than the value of the card showing on the stack.
Azada: Ancient Magic is the second installment of the incredible game Azada but this time you have to help Titus solve the mystery that is hovering over the books in his Great Uncle Argus's library, which is causing their characters to act in a
Diamond Caves is based on the idea of the Amiga game Emerald Mine (by Volker Wertich). The main goal in this game is to get out of a cave using the blue exit. For the exit to open, you have to collect a specific amount o Emeralds.