Quake III Arena Cell Shading 1.0

Quake III Arena Cell Shading 1.0
Publisher: sf.net/projects/q3cellshading/develop Date added: 19 April, 2011
License: Shareware Size: 1.8 MB
Price:

Quake III Arena modification that implements Cell Shading (Cartoon rendering). The goal of this project is to add Cell Shading capabilities to the Quake III engine with Real-time performance.

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Description:

Quake III Arena modification that implements Cell Shading (Cartoon rendering). The goal of this project is to add Cell Shading capabilities to the Quake III engine with Real-time performance. In order to provide such feature they have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges. It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance.

Requirements: Not specified
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